BippityGoblin

A raccoon-man, a goblin and a bear against Dr. Experiment's zombie garden.

Coming soon to iPhone & iPad
Bippity the goblin, All Powers the raccoon-man and Buckteria standing together in a sunny field ringed by trees.
Sharp's den

Everybody lives underground now.

Since the zombie plague, the animals have dug in. Down here there's a fire, a bear who tells stories, and two best friends who keep going back up.

Bippity, a stout brown goblin with spiky shoulders, big tusks and bright green eyes.
The goblin

Bippity

Brown and black stripes, grey feet, very sharp teeth. He helped his best friend find his way back to being good, and he'll wave a warm green healing light over him when it counts.

All Powers, a tall raccoon-headed hero with long claws and an orange vest.
The raccoon-man

All Powers

An experiment went wrong when a raccoon jumped in the way. He came out with a raccoon's head and claws on his hands and feet. He spins, flips and claws his way through Dr. Experiment's crops.

Buckteria, a round brown bear with goggles on his head and spiked shoulders.
The pilot

Buckteria

Flies a little red plane, until the zombies steal it. His roar slows down anything big, and his breath is not something you want to stand in.

Sharp, a big brown bear with round gold glasses and long claws.
Protector of Superheroes

Sharp

The wise old bear who keeps the den. He tells the friends the stories of Dr. Experiment's horrible experiments, and he's always there when you make it home.

A grumble, a shambling green zombie grown from one of Dr. Experiment's seeds.
The crop

The grumbles

Dr. Experiment grows them from a special seed and a vitamin, then plants them. By night they climb out of the field and come looking for you.

MegaPowers, a huge raccoon-masked bear body formed from all three heroes.
All three, one body

MegaPowers

Raccoon head, bear body, goblin arms. Merge the whole team for a minute of Giga Beam and Claw Storm.

Where it started

It started as a kid's story.

Bippity Goblin began as a story a kid told. The raccoon-man with all the powers, the goblin best friend, the bear who keeps the den, the doctor who grows zombies like vegetables: every one of them came out of a young designer's head, and the game was built together, one idea at a time. These lines are from the very first design notes.

“He is a good guy, he goes after zombies. He has a friend like a goblin that comes and helps him.”

“Dr. Experiment never sleeps, he is always planting more zombies.”

“The game should not be bad for your brain.”

Under the root patches

Cut the roots by day. Claw the grumbles by night.

Dr. Experiment never sleeps. All day he plants seeds in the fields, and every root you leave standing climbs out after dark as a grumble. So you cut. Then the sun goes down, and you hold the line by the watchfires until something bigger comes out of the old stump.

Day · 45 secondsThe roots fight backThey writhe, rear back and lash. Roll out of the shadow, then cut while they're stretched out.
Night · then the bossGraumble comes up from belowKnock Grumble down and the roots pour into him. Now he burrows under the field, sends his zombies up first, and bursts out right where you're standing. Keep moving.
Between the fightsEverybody in the planeBuckteria at the controls, All Powers and Bippity in the open cockpits behind. Off to the next place on the map.
The acorn store

Every acorn makes you stronger.

Acorns are experience. Level up and a beam of light comes down on the whole party, and they each do a little dance. New powers arrive every other level, and the levels in between make everyone tougher.

32levels 14powers to earn 4heroes to play 8+big bosses
All Powers mid-spin, golden claw trails and a shockwave rippling out across the grass.
The Spin StrikeOne whirl, everything around you, and a shockwave that shows exactly how far it reaches.
Three columns of warm light shining down on the three heroes as they dance.
Level up togetherThe light comes down, the chime rings, and everybody dances.
All Powers riding a golden paper llama piñata across the field.
Ride the golden piñataIt's fast and it hates being caught. Jump on its back while it stops for breath, and hang on while it shakes out a fortune in acorns.
The tunnels go everywhere

Dig deeper. Go further.

Every night you survive opens the way to somewhere new: woods, ice, clouds, caves, an ocean, a castle. Meet new animals, and every one of them teaches you something.

The Rapids · riding the wing
The Cloudtops · acorns vs. the Gabba Giza
The Spooky Forest · the Slimey Witch
The GroveThe North WoodsThe Frozen PondThe Great Climb The CloudtopsThe Chilly Chilly ZoneThe Groaning Mountain The Extremely Spooky ForestThe Spider's LairThe Rapids Chemical Ocean Number 7Dr. Experiment's IslandThe Doctor's Castle The Deepand more, further down
Bedrock

Made to be good for brains.

A game should leave you better than it found you. Bippity Goblin is a complete adventure with nothing hidden in it.

No ads

Not one. Nothing to tap away from, nothing to watch to keep playing.

No tracking

The game collects no data about you, and plays fully offline.

No tricks

No energy timers, no loot boxes, no nagging for purchases.

Short sessions

A day and a night take about two minutes, and the game saves itself as you go.

The bottom of the dig, for now

Coming soon to iPhone & iPad.

Want to know the day it's out, or have a question? Write to the studio.

hello@smallmailboxinteractive.com Open email